/*
 * Galaxium Messenger
 * 
 * Copyright (C) 2005-2007 Philippe Durand <draekz@gmail.com>
 * 
 * License: GNU Lesser General Public License (LGPL)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */


using System;
using System.Collections.Generic;

namespace Galaxium.Protocol.Aim
{
	public class AimProtocol : AbstractProtocol
	{
        public const string AimMD5String = "AOL Instant Messenger (SM)";
        public const ushort ClientBuild = 0x0BDC;
        public const uint ClientDistribution = 0x000000D2;
        public const ushort ClientID = 0x0109;
        public const ushort ClientLesser = 0x0000;
        public const ushort ClientMajor = 0x0005;
        public const ushort ClientMinor = 0x0001;
        public const string ClientName = "AOL Instant Messenger, version 5.1.3036/WIN32";
        public const uint ProtocolVersion = 0x00000001;
		
		private static IProtocol _instance = new AimProtocol ();

		private AimProtocol ()
		{
		}
		
		public static IProtocol Instance
		{
			get { return _instance; }
		}
		
		public override string Name
		{
			get { return "AIM"; }
		}
		
		public override string Image
		{
			get { return "galaxium-aim"; }
		}
		
		public override string Description
		{
			get { return "AIM"; }
		}
	}
}